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=Instructors= Assistant Professor Email: jonf@cs.umd.edu Webpage: [|http://www.cs.umd.edu/~jonf] CS Office: 3173 AV Williams HCIL Office: 2117F Hornbake Office Hours: By appointment || || **Kotaro Hara** Teaching Assistant Email: kotaro@cs.umd.edu Webpage: http://kotarohara.com CS Office: 3270 AV Williams Office Hours: Wednesdays from 4-5PM || =Course Overview= This is the only course in the undergrad computer science catalog with the word **human** in its title. This is not insignificant. In this course we will reposition ourselves to think about computer science not just in terms of algorithmic performance and technical sophistication but in terms of how technology can be perceived, used, and adopted **by people**. By placing **humans** at the center of our design focus rather than technology, our concerns shift in interesting and, hopefully, illuminating ways. For example, there are many ways to design and build a user-facing application—how do we know which path is the right one? What methods and guidelines can we apply to maximize our chances that our design is the most useful, usable, and enjoyable? In this class, you will learn to ideate, critique, prototype, evaluate, design and refine interactions, interfaces and applications **for people.**
 * [[image:IMG_1695_(853x1280).jpg width="149" height="144"]] || **Dr. Jon Froehlich**

**Lectures**
The slides for each lecture are available below as PDFs. Note, however, that my lectures contain ample use of animation and video. If you would like the original PowerPoint files, please email me.


 * Lecture time:** Mondays and Wednesdays from 2-3:15PM (75 minutes)
 * Class location:** Computer Science Instructional Center (CSIC) 1121
 * Credit Hours:** 3
 * Class website:** http://cmsc434-s12.wikispaces.com/
 * Course syllabus:** [|PDF]

Books
There are no required textbooks for this course. However, I've found the following books useful in helping shape my lectures and my own thoughts (this list will update throughout the semester). The books are arranged by course topic and, as such, some books may be listed multiple times (as they informed multiple topics).

__The Design Process__

 * **Bill Buxton**, //Sketching User Experiences: Getting the Design Right and the Right Design//, 2007 [[|Amazon]]
 * **Saul Greenberg, Sheelagh Carpendale, Nicolai Marquardt, Bill Buxton,** //Sketching User Experiences: The Workbook,// 2011 [[|Amazon]]
 * **Tom Kelley and Jonathan Littman,** //The Art of Innovation: Lessons in Creativity from IDEO, America's Leading Design Firm,// 2001 [[|Amazon]]
 * **Bill Moggridge,** //Designing Interactions//, 2007 [[|Amazon]]

__Data Gathering / Understanding Users__

 * **Yvonne Rogers, Helen Sharp, and Jenny Preece,** //Interaction Design: Beyond Human-Computer Interaction//, 2011 [[|Amazon]]
 * **Hugh Beyer and Karen Holtzblatt,** //Contextual Design: Defining Customer-Centered Systems//, 1997 [[|Amazon]]

__Design__

 * **Don Norman,** //The Design of Everyday Things//, 2002 [[|Amazon]]
 * **William Lidwell, Kritina Holden, Jill Butler,** //Universal Principles of Design//, 2010 [[|Amazon]]

__Information Visualization__

 * **Colin Ware**, //Visual Thinking for Design//, 2008 [[|Amazon]]
 * **Edward Tufte,** //The Visual Display of Quantitative Information,// 2001 [[|Amazon]]
 * **William Lidwell, Kritina Holden, Jill Butler,** //Universal Principles of Design//, 2010 [[|Amazon]]

__Evaluation__
> =Course Schedule= include page="schedule"
 * **Yvonne Rogers, Helen Sharp, and Jenny Preece,** //Interaction Design: Beyond Human-Computer Interaction//, 2011 [[|Amazon]]. In particular, Chapters 12 - 15.
 * **Tom Tullis and Bill Albert,** //Measuring the User Experience: Collecting, Analyzing and Presenting Usability Metrics//, 2008 [[|Amazon]]